A nomadic tribe decides to move their camp to a more distant location.
The best hunter sets out to explore the unknown land, find the best route, and bring food for the tribe. But the outcome of his actions will be largely determined by the prayers of the tribe’s shaman to the Goddess of Nature. At the beginning of each round, the shamans offer sacrifices to the Goddess on the shaman hill. This will determine the turn order and therefore the outcome of the next, preparation phase. Then, players’ actions follow: exploration by placing terrain tiles on the board, hunting, or moving their camp. Each player moves their hunter forward on their own terrain board as well as the tribe’s yurt towards the future campsite - but this is by no means a solitary experience. When the game ends, players score points for the explored areas, the hunted animals, and the distance they have reached with the camp. In addition, they can earn various bonuses for terrain tiles positioned in a smart way. The player with the highest score wins.